Space Ace - Wikipedia. This article is about the 1. For the 1. 96. 4 manga, see Space Ace (manga).

Space Ace. Arcade flyer. Developer(s)Advanced Microcomputer Systems. Publisher(s)Cinematronics, Digital Leisure (current)Designer(s)Don Bluth. Platform(s)Arcade, 3. DO, Amiga, Apple IIgs, Philips CD- i, Jaguar CD, Macintosh, MS- DOS, Atari ST, Sega CD, DVD Player, Blu- ray, Wii, DSi. Ware, i. OS, Play.

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Cabinet. Upright. Display. Horizontal orientation, Raster, standard resolution. Space Ace is a laserdisc video game produced by Don Bluth Studios, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1. Dragon's Lair game, then released in Spring 1.

The gameplay is also similar, requiring the player to move the joystick or press the fire button at key moments in the animated sequences to govern the hero's actions. However, the game's action was more varied with the player occasionally given the temporary option to either have the character he is controlling transform back into his adult form, or remain as a boy with different styles of challenges. Don Bluth has announced during the crowdfunding for Dragon's Lair: The Movie that he is making a Space Ace short film. Gameplay. Space Ace introduced a few gameplay enhancements, most notably selectable skill levels and multiple paths through several of the scenes.

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At the start of the game the player could select one of three skill levels; . A number of the scenes had . Dexter usually progresses through scenes by avoiding obstacles and enemies, but Ace goes on the offensive, attacking enemies rather than running away; although Dexter does occasionally have to use his pistol on enemies when it is necessary to advance. An example can be seen in the first scene of the game, when Dexter is escaping from Borf's robot drones. If the player presses the fire button at the right moment, Dexter transforms temporarily into Ace and can fight them, whereas if the player chooses to stay as Dexter the robots' drill attacks must be dodged instead. Space Ace follows the adventures of the dashing hero Dexter, who prefers to be called .

At the start of the game, Ace is partially hit by the Infanto Ray, which transforms him into an adolescent version of himself, and Borf kidnaps his female side- kick Kimberly, who thus becomes the game's . However, Dexter has a wristwatch- gadget which can optionally allow Dexter to . The game's attract mode introduces the player to the story via the following narration and dialogue: Narrator: Space Ace: Defender of justice, truth and the planet Earth! Ace is being attacked by the evil Commander Borf. Ace: Hold your fire!

I've been hit! Kimberly: By the Infanto Ray! Borf: Earthlings must surrender to me! Narrator: Struggle with Dexter to regain his manhood. Destroy the Infanto Ray. Defeat the evil Borf. Ace: Hey, Borf! To keep the production costs down, the studio again chose to use its staff to provide voices for the characters rather than hire actors (one exception is Michael Rye who reprises his role as the narrator of the attract sequence, as he did on Dragon's Lair). Don Bluth himself provides the (electronically altered) voice of Commander Borf.

In an interview about the game, Bluth had stated that had the studio been able to afford more professional actors, he thought Paul Shenar would have been more suitable for the role of Borf than himself. The game's animation features some rotoscoping, wherein models were built of Ace's spaceship . Early version #1 production units of the dedicated Space game were actually issued in Dragon's Lair style cabinets. The latter version #2 dedicated Space Ace units came in a different, inverted style cabinet. The conversion kit included the Space Ace laserdisc, new EPROMs containing the game program, an additional circuit board to add the skill level buttons, and replacement artwork for the cabinet. The game originally used the Pioneer LD- V1.

PR- 7. 82. 0 laserdisc players, but an adaptor kit now exists to allow Sony LDP series players to be used as replacements if the original player is no longer functional. Numerous versions of Space Ace were created for home computers and game systems, most of which attempted to mimic the arcade version's lushly animated graphics, with varying degrees of success. A sequel, Space Ace II: Borf's Revenge, was created for the PC mixing new animation with scenes from the original game that were left out of the PC version due to the high amount of memory they comprised. The updated version added more complicated moves (including diagonal moves), and dropped the easier skill levels, meaning only the . It was later released on the Sega CD in 1. Space Ace was also released for the SNES by Absolute Entertainment in 1. However, since a SNES cartridge has limited storage, it ended up being a side- scroller with levels based on the scenes from the laserdisc.

In order to see the credits, the player must get a . They also released a version of Space Ace on DVD that could be played on most DVD players, although it lacked the skill level select of the arcade version, and also played somewhat differently (if the player made a mistake on the arcade version they simply picked up again roughly where they left off, whereas the DVD version forced the player to replay the entire scene from the beginning). DAPHNE, an emulator for laserdisc based games, can emulate both the original version and the 1. How To Watch The Visit (2015) Movie. DAPHNE requires the ROM files plus the original laserdisc to run.

Alternatively, an MPEG- 2 video stream and Ogg Vorbis audio stream can be substituted for the laserdisc. These streams can be generated from the original laserdisc or from Digital Leisure's DVD.

Like Dragon's Lair, a comic book mini series incorporating elements from both the game and Saturday Supercade version (such as Ace randomly changing into Dexter and back, instead of . It was later released as DSi. Ware in North America on December 6, 2. PAL region on December 3. On February 1. 7, 2. Paul Gold of Digital Leisure Inc., that a port was going to be released for the Play. Station 3, via the Play.

Station Network (PSN), like they had done for the Dragon's Lair video game. It was released to the PSN the week of February 2. An Android port of the game was released on December 2. Google Play. They described it as a .

He decried the game's story as . You could surely train a monkey to do the same thing. Space Ace does manage to come out looking and sounding almost exactly like the original arcade adventure, but in the end, that's not necessarily a good thing. Twelve Space Ace episodes were produced.